Inaugural WORLDING workshops matched world-class climate story teams with relevant labs and researchers across MIT.
With FabO, PhD student Dishita Turakhia wants to empower students to learn digital fabrication by making video game objects and characters come alive.
The NCSOFT-sponsored program will advance cutting-edge technologies for gaming and data visualization.
"A Lab of One’s Own" invites players to engage with archival materials in a virtual environment.
Method builds on gaming techniques to help autonomous vehicles navigate in the real world, where signals may be imperfect.
Facility within MIT.nano offers equipment and capabilities for visualizing data, creating immersive environments.
Animators spend hours adding textures to objects. A new machine-learning system simplifies the process.
MIT Social Impact Interns partner with the Naval War College to develop an educational disaster response game.
NCSOFT-sponsored grants to advance hardware and software for immersive experiences.
Computational model developed at MIT builds off of 2019 research examining colorblind racial attitudes through a video game.