Objective reality: 3-D printing gains traction at MIT
MIT Libraries are offering an IAP session (already full) and a brown-bag lunch talk on 3-D printing — technology MIT helped develop years ago that is now entering the mainstream.
MIT Libraries are offering an IAP session (already full) and a brown-bag lunch talk on 3-D printing — technology MIT helped develop years ago that is now entering the mainstream.
Created by OEIT's ARTEMiS group, the Plate Tectonics interactive visualization challenges students to interpret a 3-D globe of tectonic data, providing animations of the opening and closing of ocean basins and the splitting of Pangaea.
Technology could revolutionize gaming, fall detection among the elderly, and more.
Device could be used in medical imaging, collision-avoidance detectors for cars, and interactive gaming.
New research to be presented at the 2013 SIGGRAPH computer graphics conference could transform field of 3-D printing.
A new technique enables the conversion of an ordinary camera into a light-field camera capable of recording high-resolution, multiperspective images.
Researchers develop method to design synthetic materials and quickly turn the design into reality using computer optimization and 3-D printing.
A new method for producing multiple-perspective 3-D images could prove more practical in the short term than holography.
New 3-D microfluidic system offers greater control over production of drug-delivering nanoparticles.