Taking a magnifying glass to data center operations
Lincoln Laboratory Supercomputing Center dataset aims to accelerate AI research into managing and optimizing high-performance computing systems.
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Lincoln Laboratory Supercomputing Center dataset aims to accelerate AI research into managing and optimizing high-performance computing systems.
An MIT-developed device with the appearance of a Wi-Fi router uses a neural network to discern the presence and severity of one of the fastest-growing neurological diseases in the world.
Researchers found that an understudied component of computer processors is susceptible to attacks from malicious agents. Then, they developed mitigation mechanisms.
Engineers 3D print materials with networks of sensors directly incorporated.
The MIT researcher and former professor discusses how Covid-19 and the influx of virtual technologies created a new medical ecosystem that needs more synchronized oversight.
Inspired by a fiddler crab eye, scientists developed an amphibious artificial vision system with a panoramic visual field.
Algorithms designed to ensure multiple users share a network fairly can’t prevent some users from hogging all the bandwidth.
Researchers train a machine-learning model to monitor and adjust the 3D printing process to correct errors in real-time.
Using a randomized field experiment, researchers discover that Wikipedia articles affect judges’ legal reasoning.
Neuroscience professor and Science Hub investigator Ted Adelson explains how simulating the sense of touch with a camera can make robots smarter.
MassRobotics, a nonprofit founded by several MIT alumni, is advancing an industry that will play an increasingly important role in our lives.
“Interpretability methods” seek to shed light on how machine-learning models make predictions, but researchers say to proceed with caution.
MIT researchers create KineCAM, an instant camera that yields images that appear to move.
Professor of electrical engineering and computer science will receive additional support to advance his research and career.
With FabO, PhD student Dishita Turakhia wants to empower students to learn digital fabrication by making video game objects and characters come alive.