Learning science through gaming
An MIT-produced interactive game, 'Vanished,' now being played by thousands online, offers a novel experiment in alternative science education.
Success stories aplenty from the MIT Center for Future Civic Media
Update from Center Director Chris Csikszentmihályi
MIT, visiting Singapore students transform games research with two more new releases
Singapore-MIT GAMBIT Game Lab games delve into color theory and recursive learning.
At MIT summer program, visiting Singapore students push video game boundaries
GAMBIT Game Lab releases seven games that buck tradition.
Local competition inspires creative use of public-private space
Atlantic Ave. installations prove community value of pedestrian-friendly elements.
MIT Comparative Media Studies celebrates 10th anniversary
With a day-long symposium, CMS marked 10 years of leading higher education's move toward applied humanities.
Can a game save the world?
New game will teach students collaboration skills--and might help fix climate change in the process
GAMBIT Game Lab to build new video games in 48-hour marathon
The Singapore-MIT GAMBIT Game Lab will play host to Boston's developer community for the 2010 Global Game Jam.
Reporter’s Notebook: Game Theory
At the Singapore-MIT GAMBIT Game Lab, researchers examine what makes video games click with players — or what doesn't.