Byte-sized learning
2021 IAP offerings from the Department of Electrical Engineering and Computer Science ranged from the playful to the profound.
2021 IAP offerings from the Department of Electrical Engineering and Computer Science ranged from the playful to the profound.
For decades, experts at the Institute have been shaping the future of the game.
Researchers show that deep reinforcement learning can be used to design more efficient nuclear reactors.
MIT Social Impact Interns partner with the Naval War College to develop an educational disaster response game.
T.L. Taylor looks at how computer gaming and other forms of online broadcasting became big-time spectator sports.
Developed at Computer Science and Artificial Intelligence Laboratory, “MoVR” system allows VR headsets to communicate without a cord
MIT’s Samuel Tak Lee MIT Real Estate Entrepreneurship Lab uses gaming to advance its mission in China.
New simulator will provide supplemental ROTC training and enhance the leadership and military skills training of future officers.
Interactive game developed by Lincoln Laboratory and the Office of Naval Research to teach ship defense is named Best Government Game at the Serious Games Showcase and Challenge.
MIT professor Fox Harrell works to enrich the subjective and ethical dimensions of the digital media experience.
Technology could revolutionize gaming, fall detection among the elderly, and more.
Fox Harrell’s new book presents a ‘manifesto’ detailing how computing can create powerful new forms of expression and culture.
MIT sociologist T.L. Taylor studies the subcultures of online gaming and the nascent world of online e-sports.
MIT Game Lab to offer one-week professional development class on game development for software engineers in August.