A new board game highlights the colonized experience
Departing from games that glorify European conquest, “Promesa” helps players understand Puerto Rico as a modern-day colony.
Departing from games that glorify European conquest, “Promesa” helps players understand Puerto Rico as a modern-day colony.
For the first time, students in 2.00b (Toy Product Design) performed their “PLAYsentations” live for a large audience on Killian Court.
Thousands of children participate in MIT-developed artificial intelligence curriculum.
Digital currency and blockchain technology added to this year’s list of “playful tech” eligible startups.
MIT’s Samuel Tak Lee MIT Real Estate Entrepreneurship Lab uses gaming to advance its mission in China.
Laura Meeker '14 designed a game combining engineering and literature to convey the essence of Malory's "Le Morte d'Arthur."
MIT Game Lab to offer one-week professional development class on game development for software engineers in August.
MIT Game Lab releases OpenRelativity, a game-development tool to help developers and educators experiment with the effects of special relativity.
New laboratory opens its doors with a symposium, a festival and seven new games.