Experiential learning through entrepreneurship
For Gabrielle Finear, a senior studying computer science, working on two startup ideas in MIT Sandbox provided hands-on learning to complement her coursework.
For Gabrielle Finear, a senior studying computer science, working on two startup ideas in MIT Sandbox provided hands-on learning to complement her coursework.
Abigael Bamgboye set a course for success in engineering and business management through the MITx MicroMasters program in Data and Economic Development Policy.
MIT Solve program will equip people under 24 with resources to practice problem-solving, prioritizing experiential learning, accessibility, and community-building.
Graduate student and outreach director discuss efforts by the Department of Biology’s faculty, students, and staff to engage local community college students in scientific research.
Celebrating 20 remarkable years, MIT OCW looks to the future, informed by learning needs underscored by the Covid-19 pandemic.
Two entrepreneurial cohorts prove that big global problems are no match for MIT Bootcampers’ dedication and drive.
New tracks for innovation address antiracist technology in the US, digital inclusion, equitable classrooms, health security and pandemics, and resilient ecosystems.
In a year of unprecedented disruption, enrollment in online offerings grows by 140 percent at MIT Professional Education.
For 50 years, Independent Activities Period has provided MIT community members with a respite from the firehose.
At Open Learning Talks, Cynthia Breazeal and Eric Klopfer discuss artificial intelligence education.
Neuroscientists find that interpreting code activates a general-purpose brain network, but not language-processing centers.
MIT study shows the power of adaptive training tools, like a basketball hoop that shrinks and raises as you make shots.
What's SSUP? The Sample, Simulate, Update cognitive model developed by MIT researchers learns to use tools like humans do.
Anthropologist touches on the history of tech-related job displacement and explores how other countries approach policies on robots, skills, and learning.
Fourth annual social impact pitch event gathered global Solve community to connect, collaborate, and meet the 2020 Solver Class.